using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Data;
using Fdb;
using Fdb.Model;

namespace Model
{
    /// <summary>
    /// Plan
    /// 2025/7/22 11:49:42
    /// </summary>
    public class Plan
    {
        /// <summary>
        /// ID
        /// </summary>
        [DbKey]
        public decimal ID { get; set; }
        /// <summary>
        /// PLANGUID
        /// </summary>
        public string PLANGUID { get; set; }
        /// <summary>
        /// PPLANGUID
        /// </summary>
        public string PPLANGUID { get; set; }
        /// <summary>
        /// PID
        /// </summary>
        public int? PID { get; set; }
        /// <summary>
        /// PLANNAME
        /// </summary>
        public string PLANNAME { get; set; }
        /// <summary>
        /// CONTENT
        /// </summary>
        public string CONTENT { get; set; }
        /// <summary>
        /// CONTENT2
        /// </summary>
        public string CONTENT2 { get; set; }
        /// <summary>
        /// ISTX
        /// </summary>
        public int? ISTX { get; set; }
        /// <summary>
        /// STAR
        /// </summary>
        public int? STAR { get; set; }
        /// <summary>
        /// STARTTIME
        /// </summary>
        public string STARTTIME { get; set; }
        /// <summary>
        /// ENDTIME
        /// </summary>
        public string ENDTIME { get; set; }
        /// <summary>
        /// REALSTARTTIME
        /// </summary>
        public string REALSTARTTIME { get; set; }
        /// <summary>
        /// REALENDTIME
        /// </summary>
        public string REALENDTIME { get; set; }
        /// <summary>
        /// PRIORIRY_CODE
        /// </summary>
        public int? PRIORIRY_CODE { get; set; }
        /// <summary>
        /// PLANTYPE
        /// </summary>
        public int? PLANTYPE { get; set; }
        /// <summary>
        /// PLANSTATUS
        /// </summary>
        public int? PLANSTATUS { get; set; }
        /// <summary>
        /// WORKTIME
        /// </summary>
        public int? WORKTIME { get; set; }
        /// <summary>
        /// AFFIXGUID
        /// </summary>
        public string AFFIXGUID { get; set; }
        /// <summary>
        /// USERID
        /// </summary>
        public int? USERID { get; set; }
        /// <summary>
        /// ADDTIME
        /// </summary>
        public string ADDTIME { get; set; }
        /// <summary>
        /// EDITTIME
        /// </summary>
        public string EDITTIME { get; set; }
    }
}
